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December 26, 2014

Apple Responds To BBC Panorama’s Portrayal Of Supplier Conditions

Apple was the subject of a recent investigative report by BBC’s Panorama program, which presented as part of its findings various instances where suppliers of the Mac maker violated Apple’s own stated standards for its partners. The breaches reported by the BBC included problems at Pegatron factories outside Shanghai, as well as issues at the bottom level of the supply chain, in Indonesian tin mining operations.

The BBC’s report details issues including overcrowding at Pegatron dormitories, involuntary overtime, underage workers and excessively long work weeks. The mining operations in Indonesia describe operations that essentially gather tin without any kind of organized mining operation in place, which is then sold piecemeal to smelters to make up the material they provide further up the chain to component makers.

In response, Apple issued some official statements on the record, detailing its track record in improving conditions at supplier facilities, and its continued efforts to do so. Apple has never claimed perfect adherence to its supplier policies, and in fact updates its website regularly to provide a current look at compliance. It details issues that it finds at suppliers in its own reports, and outlines the steps it undertakes to resolve them.

A lengthy internal email obtained by The Telegraph, which TechCrunch has confirmed with its own sources is legitimate, provides a much more detailed response to the BBC’s conclusions. The letter is penned by Apple SVP of Operations Jeff Williams, and says directly that both he and Apple CEO Tim Cook were “deeply offended” by the accusations made by the British network’s program.

Williams’ letter notes that Apple has never denied that tin from illegal sources makes its way into its products, and that in fact the company has admitted as much on the record previously. Apple’s philosophy around this is that by continuing to allow their suppliers to buy from Indonesia, they can push to improve working conditions, whereas closing off the area entirely won’t do anything to address the ongoing problems, as component makers further up the supply chain for other companies (and perhaps for Apple, without its knowledge, for that matter) will continue to use tin that’s illegally sourced.

The letter also addresses the reports regarding factory conditions at Pegatron’s facilities; Williams says that problems being identified doesn’t condemn Apple’s practices, but is rather part of their ongoing attempt to audit and improve supplier facility conditions. He highlights some of the positive change they’ve enabled, including much-improved compliance with the company’s 60-hour maximum work week policy, and the identification and disbanding of groups that purport to find people work, only to hold worker passports in exchange for a portion of their wages.

The BBC’s undercover reporters have definitely shed more light on conditions in factories at Asian suppliers, and the serious problems that remain, but some of the damning visuals accompanying the piece may depict signs that actually reflect recent improvements in conditions, though they don’t appear that way when viewed through a North American lens.

Sleeping workers, for instance, could actually reflect something that The Daily Mail recently reported as a newfound benefit afforded workers, who previously worked longer hours and were punished severely for napping at their desks.

Ultimately, even that kind of relative “improvement” in conditions still leaves workers at these facilities far worse off than their North American counterparts. But Apple’s recent practices with respect to transparency under Cook does seem to indicate a genuine commitment to continued improvement: Suppliers were never even officially acknowledged or named until January of 2012. Regardless, there’s clearly still a lot of work left to be done.

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Canary Home Security System Has Finally Started Shipping

Canary, the $250, all-in-one home security system that caught the attention of our hearts and minds back in 2013, has finally started shipping.

The device launched on Indiegogo back in July of 2013, with a goal of $100,000. By the time the campaign had ended, Canary had amassed nearly $2 million in pre-orders. After selling around 15,000 units, Canary turned off pre-orders and went head-down on manufacturing. But not before scooping up $10 million in funding from Khosla Ventures.

For the past few months, around 500 people have been using early Canary hardware to give feedback and test the device in a very closed beta. After tweaking and getting units built, the company is now shipping the super affordable home security system.

Canary works by simply plugging in and sitting on a shelf. Equipped with motion sensors, a camera, and a number of sensors for air-quality, smoke, etc. Canary keeps an eye on your house whether you’re there or not. The software is able to sense the difference between a dog, your kid, and an intruder, and send notifications directly to your phone.

The app records a clip each time the motion sensor is activated, giving users the option to help Canary figure out the difference between you and a bad guy. Plus, it gives you a glimpse into the goings on of your home while you’re gone, including your kid playing in the kitchen or your wife having lunch.

With the shipping plan in place, all US-based Indiegogo backers will get their Canary in January, along all US pre-orders that were placed before December 2014.

If you want to learn more about Canary, head over to the website here. Or check out the video below.

Meet Canary from canary on Vimeo.

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Rothenberg Ventures Opens Virtual Reality Accelerator Offering 10 Startups $100K And A Clubhouse

“2015 will be the year of virtual reality” says investor Mike Rothenberg. But fragmentation in the nascent industry means VR hardware, software, and content startups need to team up for demos. So Rothenberg Ventures today launched a VR accelerator called River to provide a shared office and $100,000 investments to 10 startups.

The two-year-old fund that’s ranked amongst the top performing VCs has also assembled an impressive array of mentors from Dropbox, Zynga, Mozilla, and VR pioneers like Sixense and AltspaceVR for the River accelerator. “We saw there’s a massive need to bring a community space and mentorship to VR because it hasn’t yet hit mainstream but it’s about to” says Rothenberg. “By getting them in the same room, we can move the industry forward.”

RIVER-Logo-FinalRothenberg hasn’t finalized the terms of the accelerator’s investments but tells me he’ll look to Y Combinator’s model for guidance, implying the startups may have to give up a sizable 7% of their equity to join. Applications are open now through January with rolling interviews, and the class will be picked by the beginning of February.

You can take a Matterport-powered virtual tour of the Rothenberg Ventures office where the River startups will work below:

Rothenberg Ventures River VR accelerator's shared office space

Rothenberg Ventures River VR accelerator’s shared office space

“It’s taken 25 years for the VR pieces to come together” Rothenberg tells me. At 28, the Stanford and Harvard business school grad started his own $5 million fund. By buddying up to founders often closer to his age than other VCs, and promising hands-on help, his fund has quickly built a budding portfolio that includes 3D VR modeling startup Matterport and VR browser AltspaceVR.

From its investments in the VR industry, Rothenberg learned “The hardware is finally here. Low latency head tracking, high screen resolution, the Oculus Rift and Samsung Gear VR. It’s consumer ready” he tells me.

In the River manifesto, Rothenberg writes “VR is a technology that will transform every industry over the next decade or two, just as the Internet was nascent twenty years ago but now is ubiquitous.” It’s time to build some real businesses in virtual reality.

Rothenberg Ventures team

Rothenberg Ventures team

The problem is that a lot of founders in the space are better with the tech than the rigors of running a company. The accelerator and its mentors could help. The verticalized model has worked for PCH’s Highway 1 hardware accelerator, and Y Combinator has found a lot of benefits from keeping startups in close proximity.

There’ll still be room to breathe, though, as Rothenberg has a solid 8,000 square office in SF’s SOMA district that the River accelerator’s portfolio will share. Rothenberg hopes the physical space will “act as a magnet for our mentors”, so they can help the startups with everything from business development to design.

Apart, it’s tough to show off their technology. But portfolio companies like a headset maker, a VR app store, and a game could collaborate to demonstrate what they’ve created

Screen Shot 2014-12-19 at 7.58.49 AM

Rothenberg River’s mentors will add to the connective tissue, and include heavy hitters from across the tech and VR industry. There’s Mailbox founder and Dropbox head of design Gentry Underwood, Zynga VP of Games Maureen Fan, Leap Motion Founder and CTO David Holz, and Mafia Wars founder and serial entrepreneur Roger Dickey. On the VR side, mentors include Sixense VR remote controller founder and CEO Amir Rubin, Mozilla VR researcher Joshua Carpenter, SVVR meetup leader Karl Krantz, plus founders from Matterport and AltspaceVR.

Mike Rothenberg

Mike Rothenberg

In May, River’s startups will get their own Demo Day of sorts, presenting live demos at Rothenberg Ventures’ “Founders Field Day” event at the AT&T Park baseball field in San Francisco. If the program goes well, there’ll be second River class assembled down the line. But Rothenberg may see increased competition too. Big name accelerators like Y Combinator and 500 Startups may try to court the same companies as they warm up to the industry’s potential.

While Rothenberg says this next year is a huge one for VR, he believes “the next decade will be big for VR too”. The tech might conjure fictional worlds before our eyes, but it’s about to have a very factual impact on the world.

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The Internet Of Things Is Not A Shiny New Toy

Editor’s note: Marc Canter is CEO of Interface, a company focused on creating a new set of authoring tools for easily building personalized apps and experiences for the Internet of Things.

The Internet of Things is the latest, greatest new buzzword du jour and every major technology company, industrial manufacturer, big retailer and health industry player has declared the IoT to be the next big thing. Each of these industries sees a way of taking advantage of tiny low-power intelligent devices or sensors and they’ve baked the IoT into their future product strategies.

These industries are so excited about the IoT that they’ve created a collective frothing-at-the-mouth level of hysteria – to the point where Cisco is even trying to rename it to the “Internet of Everything.” Whenever Cisco tries to rename something (as it did with “the Human Network”) you know we’re in trouble.

Qualcomm has several different IoT platforms, Intel has created a breakout standard of their own and Apple and Google are replaying their walled garden battles — just as we all expect them to do.

Like every major technological trend before it, IoT has given birth to trade shows and conferences, accelerators and venture funds, and local meetups and DIY co-working spaces. And every consulting company from McKinsey, Accenture, KPMG on down now have their own IoT divisions and practices.

What most amazes me is the universal lack of a clear definition of what the IoT’s benefits are to mere mortals — and really, what it is at all.

We’re already seeing a backlash formed towards IoT — whether it be in the rejection of Google Glass and the glassholes associated with it to the over 50 percent set-aside rate of fitness devices — which are still selling and still being set aside.

Consumers don’t understand machines communicating with each other (sometimes referred to as M2M) or the cloud per se, as they see that as some weird form of Skynet. Based on public reaction to NSA spying, hackers hacking and Google and Facebook monetizing our data, I’d say IoT has a basic challenge in front of it to build basic trust in the minds of average consumers.

But the real problem with the IoT is that people see it as some sort of shiny new toy and not the all-encompassing, change the world, prepare us for the future thing it really is.

It’s almost a belittling effect to the possibilities ahead – by seeing IoT as simply “yet another new trend.” It’s far more than that — and quite frankly I’m getting tired of watching this incredible opportunity be misunderstood and exploited as “merely a new trend or fad.”

Whenever you hear about “genie-in-the-bottle” intelligence coupled with real-world data ( based on user activities and behavior patterns) this should give us an inkling as to the new era of “smart” solutions ahead.

Technological platforms interoperating in a synchronized, orchestrated manner in a distributed networked environment are a turn-on for software guys like me — but I’m also wary of what’s missing in this buzzword-based, collective frothing behavior.

I see the IoT as the culmination of all modern technology that is finally uniting the online technological world and the real world.

By understanding context, both in terms of the end user and the world around them, we can now truly create “mediated conversations,“ real-time intervention and help, online augmentation of everyday experiences and ultimately “contextually aware” apps.

What’s most exciting about this burgeoning “Age of Context” (as Robert Scoble and Shel Israel refer to it in their book) is what we don’t know. Yes the future is murky and nebulous, but it’s definitely going to be based on a chain of technology, which starts with your smartwatch, or wristband (or smart home), which sends contextually up-to-date data back to “intelligence” (in the cloud), which then analyzes this data and reacts to it in real time with contextually aware experiences. Or something like that.

These experiences are going to happen with mobile devices and your social graph of friends, colleagues and family members and are going to include streaming digital media content. That’s a lot more than just a shiny new trend.

My head explodes with new kinds of solutions and creative expression, but I know that the IoT must also include mobile apps and social engagement, and we sure as hell better not leave out digital media and streaming content.

So from now on, whenever you hear the term IoT, think about what it should be referring to, and not some shiny new trend and category that just happens to be worth several trillion dollars. Please.

Featured Image: josefkubes/Shutterstock
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What The FAA Wants You To Know Before You Fly Your Drone

2014-12-22_0840

I’m pretty sure there will be more drones sold this Christmas season than ever before. Having more drones in the air, though, also means there is a higher chance for things to go wrong.

The Federal Aviation Administration (FAA), in partnership with the  Association for Unmanned Vehicle Systems International, Academy of Model Aeronautics and the Small UAV Coalition, launched a new website today that aims to educate the public about how to safely fly drones remote controlled quadcopters UAVs unmanned aircraft systems (UAS).

With this launch, the FAA also published a new educational video that teaches you the basic rules, but sadly it’s the least interesting drone video you’ll ever see. I’m sorry if you already watched it.

“It’s that time of year when kids of all ages will receive presents for the holidays. Many will be excited when they unwrap the box and find an unmanned aircraft. How do you make sure you stay off the naughty list? We want you to know before you fly.”

Overall, there is not much new here, but while we can criticize the FAA for holding back commercial drone development — and the FAA also once again reiterates its current ban against any form of unlicensed commercial usage, including wedding and real estate photography — the rules for recreational use are mostly common sense and worth internalizing before you take out your drone for the first time.

Only a minority of new drone operators are likely to join a local model aircraft club or take a lesson as the FAA would like them to do, but in my experience, you should at least watch all the manufacturer’s instructional videos before you head out for the first time. Drones may look like toys (and they sure are fun to fly), but they can also be dangerous — or simply fly away from you uncontrollably if you don’t know what you’re doing.

So if you you expect to find a drone under your Christmas tree in the next few days, here are the rules the FAA wants you to know about:

  • Follow community-based safety guidelines, as developed by organizations such as the Academy of Model Aeronautics (AMA).
  • Fly no higher than 400 feet and remain below any surrounding obstacles when possible.
  • Keep your sUAS in eyesight at all times, and use an observer to assist if needed.
  • Remain well clear of and do not interfere with manned aircraft operations, and you must see and avoid other aircraft and obstacles at all times.
  • Do not intentionally fly over unprotected persons or moving vehicles, and remain at least 25 feet away from individuals and vulnerable property.
  • Contact the airport or control tower before flying within five miles of an airport.
  • Do not fly in adverse weather conditions such as in high winds or reduced visibility.
  • Do not fly under the influence of alcohol or drugs.
  • Ensure the operating environment is safe and that the operator is competent and proficient in the operation of the sUAS.
  • Do not fly near or over sensitive infrastructure or property such as power stations, water treatment facilities, correctional facilities, heavily traveled roadways, government facilities, etc.
  • Do not conduct surveillance or photograph persons in areas where there is an expectation of privacy without the individual’s permission (see AMA’s privacy policy).

To this I would add: start small and learn the basic controls (takeoff, landing, emergency return-to-home) before you try anything more complicated.

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Apple Patents Reverse AirPlay For Streaming From Apple TV To iOS Devices

Apple has a new patent, awarded by the USPTO today (via AppleInsider), which details reverse AirPlay – beaming content from your Apple TV to your iOS device, instead of the other way around. The system details remote viewing for iOS and Apple TV device owners, and also allows for mirroring of the Apple TV interface on the iOS gadget’s screen; which actually helps explain why the company may have revamped the Apple TV interface the way it did with its most recent visual changes.

The Apple patent describes a situation in which a group viewing experience, like a bunch of friends gathering for a party, are watching something via an Apple TV-type central device. When one member leaves, either they stop the movie altogether and wait until they’re all back together again, ro one can take the content with them essentially, streaming it to a secondary device with synchronized playback so that they don’t have to miss out, and the main group can continue without interruption.

Those viewing Apple TV content on remote devices wouldn’t even have to authorize with any passwords, according to the patent, but would instead be able to pop on as guests and then access the content via synced playback once they depart, for a limited time.

The patent would indeed provide a nice additional feature to Apple’s set-top streaming tech, but it would also seem like something that would require green lighting from content providers on the platform. That might be trickier to accomplish, given that the system is providing access to content authorized for one user’s device, to another, even if only in a limited, time-constrained way designed for a single viewing session.

It’s still an interesting big of intellectual property, and one that could indicate Apple has broader plans for a reverse Apple TV mirroring system. If it is still planning a big update to its streamer platform, this would make sense as a potential new feature.

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This Board Lets You Give Any Arduino Project Predator-Style Heat Vision

heat sensing

Up until the last few years, heat-sensing cameras — think Predator vision — were a thing that pretty much only the Army and the super rich got to play with.

Then FLiR figured out how to make the required sensors tiny and (relatively) cheap, and the whole idea became considerably more accessible. Hell, you can get heat vision in an iPhone case now.

Now, with this tiny board, you can bring heat vision into any of your Arduino/Raspberry Pi DIY projects.

At $350, it’s one of the more expensive Arduino accessories you can buy. Relative to the prices for something similar a decade ago, though, it’s a steal — it’d be 5-10x the price, at least 5x the size, and you’d probably have to order them in bulk in a licensing deal as opposed to as a one-off sensor like this.

The price might seem high, but that hasn’t kept them from selling: Hours after launching on SparkFun, the boards are already back-ordered.

There are a few catches, though: at a resolution of just 80×60 (not 800×600. 80×60.), the images this thing pulls aren’t exactly beautiful. In implementations like that aforementioned iPhone case, they overlay the heat-vision image over a greyscale, higher-res image from a more traditional camera, which helps pretty things up a bit.

You’ll also need to do a bit of manual assembly (attaching the thermal camera to the breakout board), so you probably want to be super comfortable with a soldering iron before diving in here.

You can find the (back-ordered) FLiR dev kit here.

sensor

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Tesla To Begin Model S Battery Swap Pilot Program Next Week

Tesla showed off its upcoming battery swapping technology for the Model S electric vehicle last year, which would let users change out their battery rather than charging when on the road for a quick fill-up that’s speedier than actually refuelling a standard car’s gas tank. Starting next week, it’s launching the pilot program of that advancement in Harris Ranch, California, at a new facility directly across the street from the Supercharger in that area.

The pilot project is just that – an initial demonstration of how the system will work, designed to test the technical aspects of the procedure, and to see if it’s something Tesla drivers actually want. Unlike a recharge of their car’s existing battery pack, the swap won’t be free: instead it will cost “slightly less than a full tank of gasoline for a premium sedan,” according to Tesla’s official blog post on the matter. That could change in the future, but the swap involves labor and facility costs that charging does not.

Swaps also require setting an appointment in advance, and the process currently takes three minutes, although Tesla anticipates a time when it could take a minute or less. But continued development, and wider rollout, will once again depend on Model S owner interest. For some, the cost of tank of gas might be a primary reason for owning an electric vehicle, but something tells me Tesla’s more rarefied clientele could indeed get excited about trading that extra cash for a little more convenience, especially on long trips.

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This Week On The TC Gadgets Podcast: The Seinfeld Edition

This week the TCG team covers everything and nothing including Lego, beer, and Blackberry. Enjoy!

We invite you to enjoy our weekly podcasts every Friday at 3 p.m. Eastern and noon Pacific. And feel free to check out the TechCrunch Gadgets Flipboard magazine right here.

Click here to download an MP3 of this show.
You can subscribe to the show via RSS.
Subscribe in iTunes

Intro Music by Mendhoan.

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TC Droidcast Episode 32: Year In Review… Chickichuuu!

This week’s all about 2014, the year that was. We’re on the way into the holidays, but we wanted to take one last look at the hits of the past year in Android, including Lollipop, the HTC One M8, the OnePlus One and the LG G3, to name just a few. We also highlight our favorite apps, and identify some of the broader trends that impacted Google’s mobile OS in 2014.

Related Articles

TC Droidcast Episode 31: Pebble, ZenWatch, And Smartwatch 3 TC Droidcast Episode 30: Cardboard VR, How Do You Wear Your Android Wear

Apps we call out specifically include the just-launched Knights of the Old Republic port for Android, as well as Talon, a Material Design-themed third-party Twitter client. Greg also likes Heirloom, a shoebox for your photos that lives in the cloud.

Subscribe on iTunes and check out past episodes right here on TechCrunch.

Download it directly here: http://traffic.libsyn.com/droidcast/droidcast-32.mp3

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December 14, 2014

The Uno Noteband Doesn’t Waste Time With Notifications

Uno Noteband

The Uno Noteband is a $99 wearable designed for those who want the convenience of getting notifications on their wrists but don’t want to spend a bunch of time fiddling with a two-inch screen when they’ve got a perfectly good smartphone in their pocket.

Like the Pebble smartwatch, the Uno Noteband syncs up with your phone, bringing you notifications about messages, phone calls, emails and social network activity. But instead of having you tab through these messages using buttons or swipes (as you would on Android Wear or the upcoming Apple Watch), you see a notification, tap the screen, and it pumps out the text at a few hundred words per minute.

The notification system on the Noteband is built on Spritz, a toolkit that lets you speed-read content at a variable rate. As a user, that means you can set the speed at which notifications play from an app on your smartphone, so if you’re really impatient you can crank the standard ~250 words per minute up into the 400s.

Beyond the simple interaction described above, there’s also a control nub for maneuvering through the stripped-down interface on the Noteband. But the point isn’t to spend a lot of time on the device — in fact, you can’t actually engage with the notifications from the watch. The idea is that if any of the messages are worth dealing with, it’s less of a hassle to handle it on your paired phone.

That minimal interaction design and the device’s OLED display result in a smartwatch that you don’t have to charge every day. On Uno’s Indiegogo page, the startup says its watch will last up to three days between plug-ins, striking a balance between the week you get from fitness-focused bands like those from Fitbit and the single day’s use you find on more general-purpose watches.

Speaking of fitness, it’s basically expected that these bands will have some health features at this point. The Noteband can track steps and the intensity of activity and syncs that data to your phone via Apple’s Health Kit APIs or Google Fit.

The Noteband might be too limited for those who want something that can run a bunch of different stripped-down apps from your phone. There is support for third-party service beyond those mentioned above — gamers will be able to get notifications from Xbox Live, the PlayStation Network and Steam — but those features are being added by the Uno team, so you’re going to get  things that appeal to a wider audience before more niche applications start showing up.

Featured Image: Uno
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Using Moleskine’s New Smart Notebook Is Like Magic

We covered Moleskine’s launch of its new Adobe Cloud-enabled Smart Notebook, but after using one in practice, the tech has clearly merited another look. You can see a live trial of the entire process above, which takes under two minutes and offers up an editable .SVG file pretty much the same as those you’ll get from a $2,000+ digital display and drawing tablet combo.

The anchor points on the page mean that the perspective you put on the page is the perspective you get in the digital version, which means if you have a bit of a shaky grasp on that like myself it’s not going to magically correct any of your problems. That said, the resulting vector is much easier to fix and change than would be any scanned BMP or other traditional image file. Plus, using your iPhone’s camera to capture your sketches from the notebook itself is far, far easier than employing any kind of flatbed or hand scanner.

adobe-capture-moleskine

Despite the minimal setup and requirements, the app does a good job of recognizing detail, and works even in suboptimal lighting. It’s a first step of sorts, however, for those looking to use it to create production-quality images; even once you’ve got the digital file, some work will generally be required to clean things up and get them ready for color and additional visual effects.

The app (free) and the Moleskine notebook ($32.95) are going to appeal to a specific subset of users who are Adobe Creative Cloud subscribers, own an iPhone and spend a lot of time in Illustrator, but that describes an awful lot of creatives out there. For them, this is almost like having a digital drawing tablet everywhere you go, without any need to worry about charge, all that much weather protection or technical skill. Some other devices, like the defunct Wacom Inkling, have promised similar things, but this is the first I’ve tried that’s worth the hype.

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YouTube App On Apple TV Gets A New Look, Full Content And Better Features

YouTube has updated its experience on the Apple TV, bringing the full video catalog from the web to its software for the Apple media streamer. The app also now offers improved recommendations for signed in users, better search with predictive results, subscribe capabilities for channels and a new look that looks like a much better overall experience for discovery and navigation.

The revamped YouTube app’s predictive search might be the most useful if you’re using a traditional IR remote for input, and of course not having a limited catalog is way more useful overall for a consumption experience that mimics what you’re used to on other platforms.

Apple’s treatment of third-party software on the Apple TV means that updates aren’t as frequent as they are in the App Store on iPhone and iPad, but lately the company has been increasing the pace at which new content partners are added. Big changes to legacy apps like this one will do even more to help make sure the platform stays fresh, now that there’s ample competition out there, including from Google itself.

The new YouTube app experience shouldn’t require an update on the user side, but realize you’ll also get something not so great with this change – ads will appear on YouTube videos. That’s also what’s enabling the viewing of the entire catalog on the media streaming device, though, so it’s a necessary evil for greatly expanded functionality.

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Android Wear Gets Official Third-Party Watchface Support

Google is making good on a promise it made previously to the Android Wear community today, officially opening up watchface creation to third-party developers, complete with new tools, and a dedicated section of the Google Play app marketplace.

The launch includes a collection of officially sanctioned watchface apps from high-profile artists, brands and other partners, including Hugh Turvey, Porsche, Pac Man, Red Bull, Despicable Me, Rebecca Minkoff and more. I have to admit, I wasn’t expecting Google to launch this with a branding push, but it makes perfect sense, especially given Apple’s decision to feature a Disney watchface so prominently in its launch event unveiling the wearable.

While watchfaces have recently sparked some legal action from high-end watchmakers looking to stem the tide of copycats selling their brands for a quick buck, the ability to turn these into a monetization or advertising opportunity for companies could prove a decent new commercialization option for mobile software, so long as the adoption of Android Wear hardware continues to grow.

A brand new Android Wear companion app makes it easier to browse, download and swap out these new watchfaces, and of course the Watchface API is now available for developers to tinker with, so they can be sure they’re giving users the best software optimized for display dimming, power saving and more.

Screen Shot 2014-12-10 at 9.58.18 AMIn addition to the watchface additions, Android Wear gets some other improvements, too, including the ability to quickly recall cards you’ve dismissed, and prioritization of recent actions in the list that appears when you activate and then cancel voice input. A new quick settings tray is available with a simple down swipe from your watchface, too, and there’s a theater mode for making sure the screen stays off and no vibrations come through when you require it. Sunlight mode makes the screen a bit brighter in sunny conditions.

What might be most important in this update for users who’ve complained about notification noise is that you can now block notifications from a specific app on the Android Wear watch itself, letting you filter out the noise while retaining notifications on your connected Android smartphone. Finally, you can carefully manage power and storage with granular looks at how much of each any application is using directly in the Android Wear app itself.

This release will roll out gradually starting today, so keep an eye out for an update pending for your Wear device and Wear companion app soon.

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Moov Fitness Tracker Lands On Android

Moov, the fitness tracker that raised $3 million in a Series A this October, now supports Android.

The idea behind Moov is pretty simple: Rather than counting your steps and giving some illusion of progress in physical fitness, Moov uses a combination of hardware and software to improve your form based on the training you’re doing.

If you cycle, swim, box or simply jog, Moov will pay attention to the way your body moves and help you execute that skill properly, so you are getting the most out of it.

With today’s launch, Moov is bringing its Run & Walk app, which offers four different run/walk modes. When paired with the wrist-worn Moov fitness tracker, Moov will send instructions to your headphones as you run to improve cadence, keep your joints safe, and ensure you’re getting the most efficient work out of your body.

Moov originally launched this app for iOS back in August, and has since delivered an app a month, each tailored to a different type of exercise. This, however, is the first Android launch, opening up the product to millions of new users.

Moov debuted on Kickstarter in February and blew past its $40,000 funding goal in 90 minutes.

If you want to check out the Moov fitness tracker, hit up the website here.

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This Week On The TechCrunch Gadgets Podcast: Cheap New 3D Printers And Pizzas

I’m just going to admit it. We were kind of a mess on the podcast this morning.

But the show must go on.

The da Vinci 1.0 AiO is not only the most annoyingly letter-cased name of any product ever (let alone a 3D printer), but it also costs just $799. Biggs is thrilled about it.

Meanwhile, Serial still continues to fascinate us (ish) and the IoT movement has finally made its way to the thermometer.

We discuss all this and more on this week’s episode of the TC Gadgets Podcast featuring Matt Burns, Greg Kumparak, and Jordan Crook.

Have a good Friday, everybody!

We invite you to enjoy our weekly podcasts every Friday at 3 p.m. Eastern and noon Pacific. And feel free to check out the TechCrunch Gadgets Flipboard magazine right here.

Click here to download an MP3 of this show.
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Intro Music by Mendhoan.

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Apple Store Online Now Accepts PayPal In U.S. And U.K.

Customers looking for more payment options for that next Mac or iPhone just got a new choice – PayPal. The online payments giant is now available at checkout on Apple’s online retail channel in both the U.S. and U.K., and Apple is also promoting PayPal’s Credit system, which offers buyers using that method up to 18 months to pay off a purchase without interest.

In some ways, the PayPal integration was expected: Apple has offered it as a payment method for its digital goods marketplaces, for instance, including the iTunes Music store and the App Store. But PayPal also took a potshot at Apple following the introduction of its Apple Pay solution, using the mass celebrity photo leak as a way to suggest Apple’s security practices as insufficient for protecting user money.

Apple’s use of PayPal in its hardware store online indicates the company is likely less interested in dominating the payments space than in offering the most convenience possible for customers of its primary moneymakers, iOS and Mac hardware. Even Apple Pay, in fact, seems primarily intended to give prospective iOS device owners another reason to purchase, more than anything else.

It’s in Apple’s best interest to provide as many options as possible to consumers looking to buy, and PayPal’s 18-month no payment promotion should also help to attract some buyers who might otherwise have cold feet.

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December 3, 2014

Nintendo Patents Game Boy Emulation For Use In Mobile Devices, In-Flight Entertainment

A new patent published by the USPTO yesterday details an invention by Nintendo that would allow it to emulate its mobile game consoles, including the Game Boy line of devices specifically, in other settings, including on seat-back displays in airplanes and trains, and on mobile devices including cell phones. The patent is an updated take on an older piece of IP, so it’s not an entirely new idea, but it’s still very interesting to consider that Nintendo could have renewed interest in the idea of running its own back catalogue on many different kinds of screens.

The patent talks specifically about emulation, which is the technique by which a hardware platform is mimicked by a software application on a different type of hardware, in order to run versions of the games for said platform without requiring either the console itself, or physical cartridges. Generally, it’s been used by fan communities to play their favourite games of old on PCs, Macs and mobile devices, but in this patent Nintendo details using it for its own legitimate, licensed distribution of software.

Already, Nintendo emulates some of its past console titles on newer systems, providing access to SNES, NES and Game Boy classics on the Wii, Wii U and 3DS. This patent would see it expand those offerings to a range of devices, including potentially smartphones. Many have called for the company to consider making its signature titles available on smartphone devices as a way to shore up struggling hardware sales, but thus far the company has seemed reluctant to the idea. Lately, it has been offering spin-off games from the Pokémon series on iPhone and iPad, but it has yet to provide full ports, as Square-Enix has with the Final Fantasy series, for instance.

Emulators on iOS generally get shut down as soon as the Apple review team is made aware of their function, so a legitimate offering from Nintendo on the platform would likely be met with huge consumer interest. Again, though, Nintendo has laid down patents around this general concept in the past, so its interest in protecting IP on the matter doesn’t necessarily indicate any desire to explore product offerings in the area.

Featured Image: Tomislav Mavrovic/Flickr UNDER A CC BY-ND 2.0 LICENSE
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The E-Label Act Will Remove Those Silly FCC Symbols From The Back Of Future Gadgets

You know all that crap that’s listed on the back of your smartphone and tablet?

It looks something like this:

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A jumble of letters and words, an FCC symbol, and instructions to not throw your electronic equipment into the trash. It’s ugly, and generally a waste of space. But luckily for us, it’s time to say goodbye to that mess.

In what feels a bit like a holiday gift, the government has passed the E-Label Act, a bill introduced by Senators Deb Fisher and Jay Rockefeller. The bill is meant to save time and resources building products, transferring the information from the back of the gadget to the software itself. Plus, as our gadgets get smaller (smartwatches!), there will inevitably be less and less space to fit those labels, ID numbers, etc.

Happy Thanksgiving, everyone!

[via Engadget]

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MOCAheart Makes Keeping Track Of Your Heart’s Vital Signs Easy

MOCAheart wants to make keeping track of your cardiovascular health as easy as pressing a button.

The device, which is currently on Kickstarter, was developed by a team led by Naama Stauber and Dr. Daniel Hong, who was a physician at National Taiwan University Hospital, one of the country’s top teaching hospitals, before becoming an entrepreneur. The two met while attending the Design for Service Innovation Program at the Stanford Graduate School of Business, which focuses on developing new software and hardware for healthcare.

To use MOCAheart, you place your index fingers on top of the device and wait a few seconds for your health data to show up on the connected app.

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The lightweight but sturdy MOCAheart, which I saw demoed at MOCA’s Taipei office, contains several sensors within its stainless steel and plastic case. Two are light sensors: one red light and one infrared sensor that measure blood oxygen and blood velocity, respectively. Two EKG sensors track cardiac electronic activity. It also has a G-sensor, or accelerometer, so the MOCAheart can be used as an activity tracker in the future. The app uses pulse transit time (PTT) to estimate the user’s blood pressure.

Instead of telling you your systolic and diastolic pressure measurements, like a blood pressure monitor does, MOCAheart uses a rating scale it calls the MOCA Index, which ranks your heart health (based on blood pressure, blood oxygen, and blood velocity) from 0 to 4. If you score a 0 to 1, that means your blood pressure is probably in the low to ideal range. Two means it is still normal but elevated, while 3 and 4 signify that it may be high enough to warrant a trip to the doctor.

The app also lets you note the time, location, and weather conditions for each reading. The latter is important because very cold weather or high temperatures can put people who have heart disease at risk for heart failure.

Hong says that the MOCAheart app uses its own index instead of giving people their blood pressure measurements because the device currently isn’t FDA-approved as a blood pressure monitor (though the startup might apply in the future). This is a potential drawback for people who need exact measurements, but on the other hand, if you just want an overview of your heart’s vital signs, the MOCA Index is easy to use and understand. The app does give you more precise measurements about your pulse and blood oxygen levels, and can be accessed by caregivers or family members.

The MOCAheart is targeted toward people, including the elderly, who need to keep track of their heart’s health, but can’t remember (or be bothered) to strap themselves into a blood pressure cuff everyday. MOCAheart can be slipped into a keychain holder or clicked into a specially designed smartphone case. Other cuffless blood pressure monitors out there include Viatom’s Checkme and Sotera Wireless’s ViSi Mobile monitor. MOCAheart wants to differentiate with the device’s sleek design and its app, which gives family members a quick way to monitor their love one’s health.

The device was developed partly with people like Hong’s parents in mind.

“When I was in the U.S., I’d call my parents and ask about their health. They kept insisting they were okay, even though my father actually had high blood pressure. Then he had a stroke. As a doctor, I felt I should have known earlier,” says Hong. “I wanted to create something that would make it easy for people to share track health data and share it with their families, so they can be alerted earlier if something needs to be checked out.”

MOCAheart has reached about a third of its $100,000 goal, which it needs to hit by Dec. 25. The device starts at $119 and is estimated to ship in April, a delivery date Hong is confident MOCA will be able to hit because they already have a final working prototype and manufacturers lined up in Taiwan. For more information about MOCAheart, visit its Kickstarter page.

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Intel Teams With Luxottica To Build The Future Of Smart Eyewear

It’s pretty clear at this point that Intel wants to own face computing: The company has been pegged as providing the chip powering the next version of Google Glass, and now it’s officially announcing a partnership with (Glass partner) Luxottica Group, maker of most of the world’s most recognized eyesore, including Oakley, Persol, Armani, Coach and more. The team-up will see the company collaborate in a multiyear research and development arrangement to try to plot the course of smart eyewear for the future.

The specific details of the arrangement seem pretty slim so far – but Luxottica and Intel are anticipating the launch of their first product resulting from the collaboration in 2015. Intel clearly wants to become a leader in the wearable tech space, as opposed to a background player, which is what they’ve become on mobile, with more powerful mobile chipmakers like Qualcomm stealing the spotlight.

Smart eyewear still hasn’t proven itself as something consumers are generally very excited about, but Intel clearly doesn’t want to make the same mistake it did in the mobile market, which was to underestimate its ultimate eventual impact. This seems like it will be a direct attempt to build the future of consumer wearables, specifically, too, since Luxottica and its sub-brands appeal primarily to that space.

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A Gift Guide From The Team At Everyday Carry

This gift guide has been produced by the team at Everyday Carry, a site that lets gadget fiends share their favorite gear. You can check it out here.

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The Ridge Wallet

While your gadgets and devices might be on the cutting edge of technology, what about your wallet? Update your bulky, leather wallet with the Ridge Wallet — a modern take on the minimalist wallet and money clip. Constructed from titanium and aluminum, its sleek, RFID-blocking frame accommodates and conceals up to 12 cards. For essentials that don’t require that kind of security (like loose bills, frequently used cards, and RFID badges), a stainless steel, spring-loaded money clip and external cash strap make them conveniently accessible.

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Evernote Moleskine Business Notebook


Although there are plenty of note-taking and productivity apps out there, few come close to the feeling of good old pen and paper. The Evernote Business Notebook brings analog note-taking into the digital age while keeping the familiar feeling of scribbling in a quality Moleskine notebook. Notes, reminders, and ideas written in this smart notebook sync digitally across your devices through the Evernote app. If security is a concern, privacy settings allow even the most sensitive information to save privately, so you can write at ease.

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Victorinox CyberTool 34 Pocketknife

The iconic Swiss Army Knife adds incredible utility to almost any daily carry. The Victorinox Cybertool 34 takes the basic features of that classic multitool but adds in pliers, a dedicated bit driver, a wire crimper, and other functionalities suited for IT and computer repair applications. Keeping one of these in your pocket will have you prepared for not just your daily chores, but your next tech project as well.

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Zebralight H52W

ZebraLight flashlights are carried by many for their advanced technology and thoughtfully-planned features. The H52w is already an excellent tool for daily illumination needs: with an ultra-low 0.3 lumen mode for months of runtime off an AA battery, a screaming 280 lumen high, and a neutral white tint for color accuracy. But the H52w’s right-angled emitter adds the versatility of being used as a headlamp or hands-free light source for especially involved projects. Keep one in your pocket or bag for a dependable light that will shine months after your phone’s battery drains.

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Tile

Sometimes, we move quickly and lose things. With the Tile bluetooth tracker, you’ll never lose your essentials again. Secure it to your keyring, bag, or wallet, then use the Tile smartphone app to track its location within a 150 foot radius over Bluetooth. Its battery doesn’t last forever and its range is limited, but it’s still a good measure to keep your most important items in sight.

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Kingston Data Traveler Encrypted USB Drive

Information that’s important enough to be carried with you on your keys should be safe and secure. The Kingston Data Traveler features hardware encryption and password protection for your sensitive documents and files. As an added measure against unauthorized users, the device locks down and reformats after 10 invalid login attempts. With a sturdy metal housing and keyring attachment, it makes for an easy addition to your daily carry.

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NomadKey

Phone cables are notorious for magically tangling themselves in a bag or pocket. They rarely survive daily wear without breaking or fraying. The Nomad- Key is a convenient, robust alternative to your phone cable that fits on your keyring. With this keychain gadget, there’s need to unravel a cable just for a quick sync at your laptop or charging your phone from a power bank on-the-go. It’s also available in micro-USB for your other devices.

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Limefuel Blast L60X

Speaking of phone charging, this external battery from Limefuel is the one to beat. It’s compact, relatively lightweight, and with a respectable 6000mAh capacity, it delivers the extra boost your phone needs to make it through the day. With a universally compatible 1.8A output, your devices charge faster, meaning you can stay connected sooner.

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Tom Bihn Synapse 19 Laptop Bag

Lugging around a laptop to and from work in addition to everything else you’ll need for the day can be a chore. The Tom Bihn Synapse 19 laptop bag boasts quality construction, design, and organization to make your life a little easier. It’s versatile enough to work great for commutes to the office, business trips, or weekends out on the trail. It’s surprising how much gear you can cram into this low-profile bag — but for people who need even more space, it’s avail- able in a larger, 25-liter version.

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Cocoon Grid-It Organizer

If you find yourself rummaging through your bag and wrestling a tangle of wires every time you need to grab something, it’s time to get organized. The Grid-It manages your cables, devices, and other small tech essentials using a grid of snug, neoprene loops. Load it up and slip it into your bag or briefcase to make your items easily accessible at a glance. Available in various sizes and colors, there’s bound to be an organizer to fit your bag and your needs.

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Next Version Of Google Glass Said To Be Powered By Intel

Google hasn’t thrown in the towel on Google Glass if this Wall Street Journal report is to be believed. Reportedly, Google is hard at work at the next version of Glass and has ditched Texas Instruments in favor of Intel. The first consumer version of Google Glass left a lot to be desired. From a short battery life to a still-bulky casing, whatever mobile chipset Google taps for the job must significantly improve the capability and form of Google Glass from nerd object to everyday device.

Not much is known about the next version of Glass yet the WSJ reports that it will be powered by an unknown Intel chipset, which if true, signals the first significant update to the product since its 2012 announcement.

Despite failing to find its niche, Google has steadily released updates to Glass. The first made the system compatible with prescription lenses with the second update doubling the amount of RAM in the wearable.

Intel has recently made moves to capture some of the wearable and mobile chipset market it long ignored. At last year’s International CES, the company unveiled its mobile aspirations and demoed several wearable computing devices. Later in the year, the chip giant announced the MICA, a sophisticated but niche wearable computer. If Intel wants to be known as a mobile chip maker, powering the next Google Glass would be a big PR win.

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Sony E-ink Watch Aims To Make Low–Power Screens The Next Big Thing In Fashion Fabric

Almost every tech hardware maker is basically racing smart watches out the door, but Sony is looking at how it can re-invent the basic timekeeping device itself with a new special project that was only just now revealed to be associated with the Japanese electronics giant, despite popping up on a crowdfunding site months ago. The so-called FES Watch, which uses e-paper for both the face and a wraparound band, initially kept the Sony name out of the mix to see how well it would fare in the public forum without the power of branding.

FES Watch was instead billed as the product of a company called Fashion Entertainments, but that group is actually a team of Sony employees looking at how e-paper can be used to manufacture fashion goods. The WSJ reports that it wants to make e-paper thought of as a fabric in the fashion realm, good for making things like watches, bow ties, hat accessories or any other number of worn items. The Fashion Entertainments unit is led by Hiroki Totoki, the new head of Sony’s smartphone efforts, and is part of a program of internal entrepreneurship conceived by Sony CEO Kazuo Hirai.

The FES Watch project has already raised well over $17,000 on the crowdfunding site, meaning it passed tis goal and should go to production. The decision to hide Sony’s involvement meant Fashion Entertainments could get a better sense for how the idea would fare, without any influencing effects from being associated with Sony’s brand name. Often, startups say they go to crowdfunding sites not necessarily to raise money, but to test market viability and gather feedback before a product launch, or to help them raise traditional VC cash, so while Sony’s move is not unprecedented, it may be the largest company to have employed this kind of tactic.

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Turning e-paper into a fabric has a number of potential benefits – including the ability to change pattern and design of things you’re wearing in an instant, including coloured options using newer color e-ink technology. The material’s extremely low power draw means it should be able to last a long time without charging, and items made using it could easily be made to change their appearance based on movement and basic behavior, using simple motion sensors. Smart functions (i.e., notifications and communication with smartphones) might also be possible, but the spirit of the project is to keep things simple so that e-paper gets perceived as fabric or building block, and less as tech.

Pre-order customers will get their devices after next May, but there’s no word yet on general availability for the FES Watch. It’s definitely causing a stir, though, so hopefully Sony makes this more broadly available.

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The Father Of The Powersquid Launches A Bluetooth-Enabled Carbon Fiber Drone

Chris Hawker, the creator of the Powersquid, and some of his buddies at Trident Design have created a new flying drone, the Carbon Flyer. The Flyer is an ultralight airplane that flies under its own power and controlled via Bluetooth. A tiny camera streams the flight to your phone.

“We built this because after years of focusing on practical items like the PowerSquid, we wanted to make something FUN! A toy to please our inner children, using all of the coolest technology we could cram into it. We also wanted to create a lead product for a new company focusing on remotely operated aircraft where we see a huge opportunity for future growth,” said Hawker.

The team already raised $68,575 on Indiegogo and they have 39 days left in crowdfunding. Early-bird units cost $89.

The body of the bird is made of carbon fiber, and Toby Rich, creator of the first phone-controlled RC plane, built the Bluetooth controller.

The most important part of the design is that the drones won’t break when they crash land. Carbon fiber and nantotube epoxy will hold them together and the propellers are well out of the way so they won’t snap.

Like the Ohio-based Wright Brothers, the Ohio-based Hawker was inspired while playing with a flying toy.

“I had the original idea to do a carbon fiber free flight plane while walking in a park one day, and then Abraham and I brainstormed about it on a drive, which led to the idea of making it powered. Bret then added in the Bluetooth control-idea, as well as the expertise to pull it off. We decided to crowdfund it after getting our first images together and realizing how cool it looks and that it would really appeal to the crowdfunding community,” said Hawker.

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